

A possible reference to this weapon is found in Jailbreak, with it’s AK reload sound being slightly edited from this AK’s reload sound (possibly to avoid copyright.).The sights are not visible on the table however. When equipped, the weapon’s sights will be permanently placed up, and cannot be used.Like all other weapons, you can reload them infinitely, by continuously pressing the 30/30 banner on mobile or spamming the R key.Somewhere in 2020 or 2019, the sounds of the AK-47 were changed along with most of the other guns, as many guns once used sound effects from CS:GO.Sometimes, the guards will go to the warehouse and get the AK-47 due to the lack of automatic weapons for gamepass-less players. Firewatch Tower Fishing Island Hot Air Balloon Tours Incineration Plant Intercity Bus Station Metro Station Modern Technology Institute Large Warehouse Police Helicopter Depot Post Sorting Facility Prison Radio Mast, Tall Sauna Solar Updraft Tower University One-Way Large Toll Booth Two-Way Large Toll Booth Underground Metro Station Waste.The AK-47, along with the M4A1 are the only guns that are automatic.The AK-47 is the only gun that can't be accessed from the armory.As well as being automatic, the AK-47 acts more like a combination of an AK-47 and Dragunov than just a normal AK(since it could snipe players from far away), which makes the AK-47 even more powerful. Also, most guards just have an M9 and Remington 870 and not an automatic gun while the criminals do. This tactic gives the criminal an advantage over the guards because the barrier on the wall shields the criminal from the bottom to the torso. It's iron sights are flipped up (when equipped) and cannot be used.Ĭriminals typically farm kills on the wall in the yard by shooting at the guards or whomever strikes their fancy with this gun. The AK-47 is an automatic weapon found in the criminal warehouse, which is used by most criminals when they spawn in the criminal warehouse. All I've seen that's related is that apparently prisoners can loot guard corpses for keys, but there's no obvious consequences for prisoner corpses which are what I tend to end up with.Free located in the warehouse Description It was released on Apfor Xbox 360 and for the PlayStation 3 and PC. It is included in the second Call of Duty: Black Ops II downloadable content pack, Uprising. All I'm finding is the how of getting rid of corpses/glitches related to it but not why it matters in the first place. Mob of the Dead (also known as Alcatraz Island and Sunset Strip) is the fifteenth (chronologically, the second) Zombies map. Crusader Kings 2 Arsenal of Democracy Europa Universalis 2 Europa Universalis 3 Europa Universalis: Rome Hearts of Iron 2 Hearts of Iron 3 Steel. The wiki's pages for Death and Morgue don't shed any light on this. Empire of Sin AoW: Planetfall Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath. increasing the danger level beyond what death normally does)? Make them sick? Slow down pathing? Is this something that's not implemented yet or is leaving dead bodies all over the place meant to be completely fine? This doesn't seem to have any obvious consequences.ĭo they upset prisoners or staff (e.g. However, I've always just left them lying around. I know that I can use a morgue to store them and that they will eventually be taken away in a hearse.
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I see questions/information online about how to get rid of corpses but I'm not sure what the consequences to having them lying around are.
